Systemsprenger:innen - The beta test
Have you ever had the feeling that you easily beat the high score in video games, but in everyday life it's always the others who win, as if completely different rules apply to them?
Many people who shape our digital world do so because they can be who they really are and create their own world there. At the same time, we hear from children, especially young FLINTA*, that they feel discriminated against and unwelcome in the digital space. What's actually going on? We want to find out with you.
We are currently developing a prototype for a completely new kind of virtual reality and theater - an attempt to see how digitality and theater can come together. We want to rehearse this with you and get your feedback. You can build your own stories and answer the question: If you could hack, reprogram or even blow up a social system like a computer system, what would you like to change in the world?
This will inspire us to create a big new production with lots of theatrical magic and digital technology next season. This much we can already reveal: In addition to your scenarios, we'll also be entering those of IT pioneers: We celebrate the invention of the programming language with Ada Lovelace, race against machines with Alan Turing and travel to the moon with Katherine Johnson and her colleagues.
By and with: Brenda Alaís, Hannah Kowalski, Sibylle Peters, Christopher Weymann and the Studio for Infinite Possibilities.
Supported by the Project Fund for Media and Education with funds from the Ministry for Schools and Vocational Training.
This content has been machine translated.