PHOTO: © Camilo Sandoval

CAMILO SANDOVAL — TO BECOME A SNAKE

In the organizer's words:

Opening hours: Wed + Thu 2-6 p.m.

Opening 11.12.2025, 7 pm

"To become a snake" is a ritual-like, cacophonous and colorful video game for a single human player. Surrounded by a cohort of metamorphosing characters, the player is invited to gradually abandon their human form and take on the shape of a snake. The process is accompanied by all those who have traveled this path before. Nothing guarantees a successful transformation, but it is definitely worth a try.
In a world that feels more and more like a self-inflicted trap, a world where meaning becomes elusive, where abstraction serves to mask emotions and hinder interpersonal interactions, we need ways to find ourselves. People feel alienated. To navigate this "dark forest" full of segregated societies and isolated individuals, we might as well transform ourselves into a being better equipped for such a harsh environment. From our serpentine standpoint, we can take a good look at humanity, distance ourselves from our habits and forms, and see what we do and, more importantly, why we do it. A reflexive dissociation against imposed fears.
Becoming a snake means bridging our fragmented selves.

This content has been machine translated.

Location

Matjö - Raum für Kunst Mathiasstraße 15 50676 Köln

Organizer

Matjö – Raum für Kunst Köln

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